Auto-Complete with Dynamic Scripting using Mark's Communicator

What is this? This is a demo of autocomplete. Initially, the dropdown box at the right is filled up with 50 states. After you type a character, say "c", "California" the first item in the subset starting with "c" (ignoring cases) will be selected in the select box and the content of text box will be changed to the first item, "California", too. If you look inside the dropdown box now, you will see only the subset (3 states) instead of 50 states. This demo not only shows how the remote scripting is done but also describe how Mark's Communicator is built. Compatibility: IE (6.x, 7.x), FireFox (1.5.0.4), Mozilla/Netscape(7.2), Opera(9.0) were fully tested and worked in XP (v2002. sp2). Design goal of Mark's Communicator: the goal of Mark's Communicator is to wrap the implementation details to provide its users a easily and clean remote scripting environment. It won't be necessary for its user to learn what meant is used (they have their control if they want to) and the Communicator will detect the maximum available environment and pick the best one. Only thing they need to do for the communication is getting the result return by server from Communicator in the handler they provide. Design Issues of Mark's Communicator: the of Mark's Communicator is to wrap the implementation details to provide its users a easily and clean remote scripting environment. It won't be necessary for its user to learn what meant is used (they have their control if they want to) and the Communicator will detect the maximum available environment and pick the best one.
  • Encapsulation
  • I wrapped all the communication details into a single js object, Communicator In this way, detail implementation of Dynamic Scripting is transparent to programmers using Communicator. See communicator.js for details.
  • Inheritance
  • Pattern "Template Method" is used so that the implementation of "sending" is postpone to the subclass of Communicator such as DSCommunicator. In this way, all the concrete Communicators only have their send method different to maximize code sharing and consistency. See DSCommunicator.js for details.
  • Preserving objects crossing the gap between sending and receiving
  • There are two chanllenges in this example: 1). preserve the reference of callback handler, "handler", so that we can still access it when the callback wrapping method, "process", is invoked in "process's" execution context. See details in DSCommunicator.js. 2). the method "autocomplete" needs to be invoked in "hanlder" after the response arrives so that we can select from the updated list but all the parameters "autocomplete" needs are only available before sending. So there are two closures formed to preserve them. See ds1.jsp(closure 1) and DSCommunicator.js(closure 2).
  • Communicator pooling
  • The DSCommunicator is pooled and managed by CManager. The reason I used a callback wrapper, "process", as onreadystatechange, instead of the real callback function, "handler", is that I can do some preprocess and clear up around "handler". This will give me a chance to maintain pool related states used by my DSCommunicator. See details in CManager.js

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